A manual with a detailed description of the best mining ships, as well as PvP and battles in EVE Echoes.
Ships for mining
For resource mining, you need a sufficiently high payload as well as a decent laser (try the MK3 first).
Frigate – Venture
One of the best mining ships because of its high power and load capacity.
Level 1 Venture

Role bonus: +100% to the income from mining, +2 to warp stability
Mining bonus per level: + 20% to production revenue, + 10% to light drone damage
Bonus for the use of an industrial ship: -5% to the duration of extraction, + 10% to the health glasses of light drones
General protection: 677
Inertia modifier: 3x
Flying speed: 335 m/s
Deformation rate: 5 AU/s
Power grid capacity: 44 MW
Maximum number of fixed targets: 5
Synergy radius: 40m
Capacity of the compartment: 100 m?
Ore capacity: 10,000 m?
Level 2 Venture

Role bonus: + 150% to mining revenue, +2 to warp stability
Mining bonus per level: + 20% to production revenue, + 15% to light drone damage
Bonus for the operation of the industrial ship: -5% to the mining duration, + 15% to the light drone health glasses
General protection: 2356
Weight: 1 400 000 kg
Inertia modifier: 3x
Flying speed: 335 m/s
Deformation rate: 5 AU/s
Power grid capacity: 47 MW
Maximum number of fixed targets: 5
Synergy radius: 40m
Capacity of the compartment: 100 m?
Ore capacity: 20,000 m?
Level 3 Venture

Role bonus: +200% to mining revenue, +2 to warp stability
Mining bonus per level: + 20% to mining revenue, + 20% to light drone damage
Bonus for the operation of the industrial ship: -5% to the mining duration, + 20% to the light drone health glasses
General protection: 2432
Weight: 1 600 000 kg
Inertia modifier: 2.2x
Flight speed: 335 m/s
Deformation rate: 5 AU/s
Power grid capacity: 67 MW
Maximum number of fixed targets: 5
Synergy radius: 40m
Capacity of the compartment: 100 m?
Ore capacity: 30,000 m?
Trasher
This is another good option for mining that is suitable for those who can’t afford/can’t find or can’t create a Ventura – or you just want an alternative.
Trasher Level 1

Role bonus: + 30% to damage to small turret, + 1 polarizer module fixture
Small turret bonus per level: + 10% for turret damage, + 10% for accuracy
Destroyer’s command bonus for the level: -5% of the shield
General protection: 2427
Inertia modifier: 1.9x
Flight speed: 270 m/s
Deformation rate: 4.5 AU/s
Power grid capacity: 34 MW
Maximum number of fixed targets: 6
Synergy radius: 56m
Cargo area capacity: 800 m?
Level 2 Trasher

Role bonus: + 50% to damage to the small turret, + 1 polarizer module fixture
Small turret bonus per level: + 12% for small turret damage, + 8% for small turret tracking speed
Destroyer’s team bonus for the level: -5% of the shield, + 10% to the accuracy of the small turret hit
General protection: 2592
Inertia modifier: 1.9x
Flight speed: 270 m/s
Deformation rate: 4.5 AU/s
Mains power : 37 MW
Maximum number of fixed targets: 6
Synergy radius: 56m
Cargo area capacity: 800 m?
Destroyer’s a Catalyst.

It looks like a Tresher – it has a good load compartment capacity and deals good damage.
Role bonus: + 30% damage to small hybrid turret, + 1 polarizer module fixture
Small Hybrid Turret bonus per level: + 10% for damage to small Hybrid Turret, + 10% for optimal range
Destroyer’s team bonus for level: -5% of reservation
General protection: 2630
Inertia modifier: 2.1x
Flight speed: 265 m/s
Deformation rate: 4.5 AU/s
Power grid capacity: 48 MW
Maximum number of fixed targets: 7
Synergy radius: 68 m
Cargo area capacity: 900 m?
Frigate – Magnate

Not a bad mining ship, but it’s not even close to Ventura. Also, you can only place two turrets (I prefer faster prey).
Frigate Team Bonus per Level: +5% to Small Turret Tracking Speed
Archaeological bonus per level: + 15% to cargo capacity, -5% to inertia modifier
General protection: 892
Inertia modifier: 2x
Flying speed: 350 m/s
Deformation rate: 5 AU/s
Power grid capacity: 36 MW
Maximum number of fixed targets: 4
Synergy radius: 39m
Cargo area capacity: 1000 m?
Ships for PvP and battles
Armageddon

“A tank ship that’s pretty slow, but uses drones. You can send them to destroy enemies from a safe distance.
Drone use bonus per level: + 5% to drone damage per second, + 5% to drone health
Battle ship bonus per level: + 5% to drone damage per second, + 10% to the optimal Nosferatu Energy radius, + 10% to the optimal Neutralizer Energy radius
Destroyer’s command bonus for the level: -5% of the shield
General protection: 35022
Inertia modifier: 0.13x
Speed of flight: 100 m/s
Deformation rate: 2 AU/s
Power grid capacity: 4345 MW
Maximum number of fixed targets: 7
Synergy radius: 450m
Block capacity: 1200 m?
Succubus

One of the most powerful frigates, as it is tiny, allowing it to move pretty fast, and destroy enemies with its super weapon.
Roles bonus: + 150% damage to low energy turrets, +1 protection module fixture
Frigate team bonus per level: + 200% bonus to the afterburner speed, + 7.5% of the low-energy turret tracking speed
Extended frigate level bonus: + 6% to shield resistance, + 15% to shield
General protection: 3363
Inertia modifier: 2.4x
Flight speed: 340 m/s
Deformation rate: 5 AU/s
Power grid capacity: 75 MW
Maximum number of fixed targets: 5
Synergy radius: 33m
Block capacity: 270 m?
Hurricane

It combines mobility and firepower, making it a pretty strong ship for battles. In addition, it has enough capacitor charge to survive most of the ships in long battles.
Extended bonus of an average missile per level: + 8% to the average explosive damage of a missile, -8% to the average rocket activation time, + 10% to the average rocket flight time
Extended level command bonus of the cruiser: + 20% to the optimal ECM range, + 20% to the ECM power
General protection: 17484
Inertia modifier: 0.46x
Speed of flight: 100 m/s
Deformation rate: 2.7 AU/s
Power grid capacity: 618 MW
Maximum number of fixed targets: 6
Synergy radius: 250m
Cargo area capacity: 850 m?