In Death Stranding, the building plays an important role in the gameplay. Thanks to the constructions, you can not only make it easier for yourself to move loads but also help other players and get likes. For some buildings you need resources. You can find out how to get them in the guide.

Materials include resins, ceramics, special alloys, metals, chemicals, and chiral crystals.

How to get building supplies in Death Stranding

Resources can be found in the open world. They can be delivered to the base (in the Recycling menu), so they will stay there. They can also be picked up at any time. To do this, open the Delivery Terminal, go to the “Pick up Materials” menu and take as many resources as you can on the base. By the way, the higher the level of customer confidence in you, the more cargoes are available to you on their basis.

How to get building supplies in Death Stranding

Please note that it is not recommended to take away absolutely all materials. Leave a percentage of 10% of the total for equipment to be manufactured.

In addition, it is not uncommon for materials to be obtained from other players. Open up the Shared Storage/Receive Shipment terminal and check to see if there are any materials you need.

How to get building supplies in Death Stranding

I would like to mention chiral crystals in particular – a very important material in Death Stranding, and therefore in no case do not pass by if you see it in the open world. It is not difficult to recognize it – it looks like a stone hand and is mainly located where it rains or was recently raining. In addition, after the killing of creatures and bosses they will also fall off chiral crystals, so killing this type of enemies can be a good way to earn money.

Don’t forget to use the scanner when you’re moving around to understand where the chiral crystals are

How to get building supplies in Death Stranding

It is worth noting that chiral crystals do not take up space in your backpack, unlike other materials. So they won’t stop you from moving around the open world.

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