If you’re (and so am I) annoyed by these banners.
then they’re disabled in the Gameplay tab of the menu.
- There are a lot of important things there.
- Control the attack and block (mouse inverted or keys on the keyboard)
- The complexity of AI during a battle
- Number of people killed (this does not prevent at the beginning, then, when the battles will resemble Total War, it is better to remember this column) When to switch the camera “first-person”
- Disabling markers for attack direction or scope (for long range combat)
- Disabling banners Messages about damage, difficulty in shooting, deaths and experiences.
- Range of view of the camera “in first person”
- The flight distance of the camera is from the third.
There were a lot of not very obvious points here.
For example, you can change your banner (B), and the button (N) calls the Encyclopedia, which describes all settlements, kingdoms, important residents and armies of Calradia, as well as the basic concepts of the game. We can find out who the king of a faction, his family and friends are.
Find the right army or village, and you can see the development branches of your soldiers.
The encyclopedia is especially convenient because here you can choose a settlement and put a mark on it. It’s easier to find it on a global map.
Exit the battlefield or the city only with the Tab button. From the locations, you can just leave. In 10 seconds you will be automatically thrown on the global map.
Alt not only shows possible targets. On a global map, you can also see whether other units have prisoners.
In combat, you can throw away (G) weapons and pick them up right on the battlefield.
Switching weapons is easiest with the mouse wheel, but scrolling forward will change weapons, and backward will take out the shield (if you have one).
Careful, your hero believes that you can fight with one shield. Getting the shield, you don’t always get the sword. To get off your horse with the (F) button, you need to enter first-person mode (R) and visit the horse.
The buttons (T- all chats) and (Y-chat teams) include a combat log and chat with players, with the latest events. Buttons (F1-F3) are the main commands that are needed. (F9) return to the main commands. The number (0) identifies all soldiers for an order. Numbers 1 to 8 highlight a specific group of soldiers who can be given a separate order, such as archers (default is second line) “do not shoot” to avoid hitting their soldiers when the error has already occurred.
As we continue with the theme, let’s look at the orders you can give the soldiers.
F1 Movement of Soldiers.
F1 – Soldiers move in an organized manner to a point selected with the mouse cursor.
F2- Soldiers follow the hero.
F3- The most necessary. All your soldiers rush into attack thoughtlessly and run towards the nearest enemy.
F4- Soldiers attack the enemy, but in a more organized way.
F5- Soldiers are retreating.
F6 Soldiers stop all action
F7 Soldiers are running from the battlefield.
Without orders, the soldiers just stand there waiting for the enemy. F9 brings us back to the general order menu. F2. You order the soldiers which way to stand. You need, for example, if the cavalry jumps on you from the flanks to deploy a squad of soldiers. F3 You choose the structure of your soldiers. F4 -Order not to shoot. F5- Orders are in a hurry. F6- Delegating orders. Your soldiers decide for themselves what to do.