The Return of Mercenaries: A Comprehensive Review of Jagged Alliance

Jagged Alliance is a turn-based strategy game series, developed by Sir-Tech. The first game was released in 1994 and gained critical acclaim for its unique gameplay mechanics and innovative approach to mercenary management.

The game is set in Arulco; a fictional country ruled by an evil dictator named Deidranna. You play as the leader of a team of mercenaries tasked with overthrowing Deidranna’s regime and liberating the people from her tyranny. Throughout the campaign, you’ll have to manage your resources carefully, conduct quests, recruit new soldiers, train them into specialists, and equip them with powerful weapons before sending them into battle.

One of the most significant features of Jagged Alliance is that it allowed players to build their team choosing from over seventy-five unique characters each with their own personality traits including likes/dislikes (ranging from other mercenaries to certain types of missions), abilities that corresponded well or poorly to others on your roster as well as special weaponry available only if used by specific soldiers—these weapons provided added bonuses beyond numerical improvements such as increased accuracy or rate-of-fire.

Another important element Jagged Alliance offered was its realism in military simulation; providing realistic weapon degradation coupled with customizable loadouts—a soldier wasn’t’ simply stuck touting whatever gun was issued at enlistment but could design his outfitting down-to-the-smallest details choosing everything from caliber types (including rare rounds) up through defensive measures like flak jackets complete with independently modeled armor on chest areas plus helmets which also had variables like night vision included via alternate equipment setups further expanding ranges tactics choice.

The management aspect accounted for what might be considered some moral considerations too—physically exhausted units couldn’t properly do their jobs which means stamina needed nurturing whether this meant resting inside barracks amenities taking time out morale boosters (i.e alcohol programs)-while minding disobedience levels: without adequate remuneration or mission choices available bouts of insubordination broke out among ranks leaving worried thoughts gear trash-talking, entirely combat inefficient mercenaries in need rotation out for psychological benefits.

The game’s success led to numerous sequels, each with new features and improved graphics. In the most recent release Jagged Alliance: Rage, the mercenary management aspect took a backseat to fast-paced action gameplay. While some long-time fans were disappointed by this shift in focus.

Overall, Jagged Alliance is a beloved series that has stood the test of time as being one of the best tactical games available. It’s perfect for players looking for something different than other military-based games while still providing engaging gameplay and challenging tactics. If you’re looking to start your own mercenary company or become a hired gun yourself then look no further than Jagged Alliance!

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3 responses to “The Return of Mercenaries: A Comprehensive Review of Jagged Alliance”

  1. Jagged Alliance is a classic turn-based strategy game that has aged well over the years. The game

  2. Jagged Alliance is one of those games that I keep coming back to, even after all these years. The game

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